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The 30 True Golf Rules



Welcome to the 30 True Golf Rules

The USGA and The R&A of Scotland may have lain down the Official Rules of Golf, but for anyone who has ever played the game, it seems Murphy’s Law is the actual Governing Body that presides over the game’s play. With that in mind, we bring you the 30 True Golf Rules - a collection of the 30 rules that seem to naturally rule the play of our daily rounds.

It seems that if anything can go wrong on the golf course – it usually will, and the 30 rules that follow illustrate that it’s not just you who partners with Murphy every time you tee it up.true



Read on to have some fun learning why golf seems to be policed by these “natural rules” over which we have no control.


The 30 True Golf Rules


1.

The game of golf is 90% mental and 10% mental.


2.

If you want to get better at golf, go back and take it up at a much earlier age.

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3.

Since bad shots come in groups of three, a fourth bad shot is actually the beginning of the next group of three.


4.

You can put "draw" on the ball, you can put "fade" on the ball, but no golfer can put "straight" on the ball.


5.

When you look up and cause an awful shot, you will always look down again at exactly the moment when you ought to start watching the ball if you ever want to see it again.


6.

Any change works for a maximum of three holes and a minimum of none at all.


7.

A ball you can see in the rough from 50 yards away is not yours. true golf rules


8.

No matter how bad you are playing, it is always possible to play worse.


9.

Never keep more than 300 separate thoughts in your mind during your swing.


10.

When your shot has to carry over a water hazard, you can either hit one more club or two more balls.


11.

There are two things you can learn by stopping your backswing at the top and checking the position of your hands: how many hands you have, and which one is wearing the glove.


12.

A golf match is a test of your skill against your opponent's luck.


13.

Hazards attract - Fairways repel.


14.

If there is a ball on the fringe of the green and a ball in the bunker, your ball is the one in the bunker - If both balls are in the bunker, yours is the one in the footprint. true golf rules


15.

Don't buy a putter until you've had a chance to throw it.


16.

All Golfers who claim they don't cheat also lie.


17.

If you're afraid a full shot might reach the green while the foursome ahead of you is still putting out, you have two options: you can immediately shank a lay-up, or you can wait until the green is clear and top a ball halfway there.


18.

The less skilled the player, the more likely he is to share his ideas about the golf swing.


19.

The inevitable result of any golf lesson is the instant elimination of the one critical unconscious motion that allowed you to compensate for all your errors.


20.

If it ain't broke, try changing your grip.


21.

It's not a gimme if you're still away.


22.

Every time a golfer makes a birdie, he must subsequently make two triple bogeys to restore the fundamental equilibrium of the universe.


23.

Everyone replaces his divot after a perfect approach shot.


24.

It's surprisingly easy to hole a 50-foot putt for a triple bogey.


25.

Counting on your opponent to inform you when he breaks a rule is like expecting him to make fun of his own haircut.


26.

The shortest distance between any two points on a golf course is a straight line that passes directly through the center of a very large tree.


27.

There are two kinds of bounces: unfair bounces, and bounces just the way you meant to play it.


28.

You can hit a 2-acre fairway 10% of the time, and a 2-inch branch 90% of the time.


29.

If you want to hit a 7-iron as far as Tiger Woods does, simply try to lay-up just short of a water hazard.


30.

To calculate the speed of a player's downswing, multiply the speed of his backswing by his handicap. Example: backswing 20 mph, handicap 15, downswing 600 mph.


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